Resurrection and Undeath

Though magic flows strongly throughout Arcazin there are some restrictions with certain spells since Nethe, the Goddess of Mortality, governs the souls of mortal creatures and does not appreciate her rule being challenged.

Contingent Resurrection - When a mortal is aware that a task ahead of them may extinguish their life, a contingent resurrection spell is cast to ensure the caster can come back to the land of the living. The spell works as a barrier to prevent Nethe from claiming the soul to her domain.

True Resurrection - When attempting to resurrect a felled mortal, first the soul itself must be willing to return. If it is not, the spell has no effect. If the soul is willing and it's not the first time a resurrection spell has been cast on them, then a percentage roll must be made by the GM to see if Nethe doesn't notice the soul leaving her realm. If the roll misses the target range, Nethe will notice the soul drifting from her realm and send her minion Perithak to apprehend the soul, thus cancelling the resurrection spell. If the spell is attempted again at a later time the target range for successful resurrection of the percentage roll becomes smaller (and with each attempt.). If the target range is successfully hit then Nethe does not notice the soul exiting her realm back to the land of the living.