Elves

For the purpose of character building, replace the attribute modifier found within the player's handbook with what is listed below. Remove default special abilities where described.

Dark Elf (Drow)
''Evil and brooding subterranean elves. Character must be evil alignment.''

Racial Modifier: +2 Dex +2 Int

Racial Ability: Unlimited resurrections and Agelessness in vicinity of the Hollow Well. If dead more than 10 days outside of Hollow Well death is permanent.

Appearance: black skin, red eyes, white hair

Known Habitats: ?

Fair Elf
''Proud, beautiful, pompous. Live in elegant cities within the wilderness.''

Racial Modifier: +2 Dex/-2 Con (same as handbook)

Appearance: fair skin, incandescent green eyes, auburn to silver hair

Known Habitats: Ma Zilezta, Eronvar, Sel Isir, Midoran

Prime Elf
The first elves, extinct.

Sand Elf
''Cautious, Hardy, Calloused. Live in hot, arid regions.''

Racial Modifier: +2 Con / -1 Cha -1 Str

Racial Abilities: Resistant to Heat/Fire

Appearance: brown skin, incandescent blue eyes, darker brown hair with sheens of green, or red, or blue.

Known Habitats: Tal'Khuro, The Wagrunda Chains, Suriel

Snow Elf
''Reserved, Strong Traditions, Humble. Live in tundra and arctic wastes.''

Racial Modifier: +1 Con +1 Dex / -1 Cha -1 Str

Racial Abilities: Resistant to Cold/Ice

Appearance: pale blue skin, incandescent silver or violet eyes, hair color ranges from light blues, light violets/magentas, light pink, blonde or silver.

Known Habitats: Ov Ladarethen, Tal'Khuro, Midoran, Krun Diegh

Twilight Elf
''Mysterious and rarely ever spotted. GM approval required for availability.''

Racial Modifier: +1 Dex +1 Wis

Racial Abilities: +2 Hide/Move silently during night time

Appearance: navy blue skin, white irises with black sclera, hair color ranges throughout white, blonde, or silver

Known Habitat: ?

Wild Elf
''Protective, One with nature, Can be hostile. Live in expansive jungles, usually nomadic.''

Racial Modifier: +2 Dex / -1 Int -1 Cha

Racial Abilities: Speak with Animals 1/day as supernatural ability

Appearance: tan skin, incandescent orange/brown eyes, hair colors range from pinks, violets, greens, blondes, and browns.

Known Habitat: Lae Aladelri, The Wagrunda Chains, Tal'Khuro, Suriel

Wood Elf
''Hippie, Reclusive, Territorial. Outsiders are usually only welcome by invite. Live in dense forests.''

Racial Modifier: +1 Str +1 Dex / -1 Int -1 Con

Racial Abilities: Tree Shape 1/day as supernatural ability

Appearance: Fair skin, incandescent blue eyes, dark brown to black hair

Known Habitat: Tal'Khuro, Suriel, Midoran, Krun Deigh

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Elven Territories
Player character origins are not limited to the territories listed. Consult your DM for questions of origin.

Moonblight Dominion
(Requires DM Approval)

Vir Adan
(Requires DM Approval)

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